V22 Maintenance sim

Unreal Engine 4

I began working on this project in early 2020, modeling and animating various components for use in a simulator meant to teach mechanics working on V22 aircraft.

I took responsibility over the main proprotor structure, modeling and animating the entire system along with creating and maintaining the related blueprints. I also worked alongside the lead to verify the interconnections between systems and developed solutions to bugs and other issues that popped up.

Role: Artist III

Contributions:

  • Modeled and animated internal and external components of a V22 aircraft

  • Created and maintained blueprints for the proprotor structure and related systems

  • Worked with experts and programmers to develop each lesson

  • Helped with other areas in the V22 when needed, recreating or overhauling problem prone areas

  • Solved bugs quickly and accurately

  • Bounced between other projects to assist when needed